Recent changes
From Andreida
Track the most recent changes to the wiki on this page.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
13 May 2024
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19:21 | Unreal Engine, from C++ add an ActorComponent to an Actor, very small example 2 changes history +694 [Andreas (2×)] | |||
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19:21 (cur | prev) +177 Andreas talk contribs (→Info) | ||||
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19:20 (cur | prev) +517 Andreas talk contribs |
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19:16 | Unreal Engine 3 changes history +249 [Andreas (3×)] | |||
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19:16 (cur | prev) +1 Andreas talk contribs (→Example) | ||||
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13:25 (cur | prev) +188 Andreas talk contribs (→Custom Log) | ||||
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13:22 (cur | prev) +60 Andreas talk contribs (→Logging) |
12 May 2024
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06:49 | Links for miscellaneous purposes 2 changes history +166 [Andreas (2×)] | |||
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06:49 (cur | prev) +5 Andreas talk contribs | ||||
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06:43 (cur | prev) +161 Andreas talk contribs |
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05:23 | Unreal Engine 5 changes history +168 [Andreas (5×)] | |||
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05:23 (cur | prev) +82 Andreas talk contribs (→UClass) | ||||
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05:21 (cur | prev) 0 Andreas talk contribs (→Enums) | ||||
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05:17 (cur | prev) 0 Andreas talk contribs (→Example) | ||||
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05:00 (cur | prev) +4 Andreas talk contribs (→Example) | |||
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04:59 (cur | prev) +82 Andreas talk contribs (→Example) |
05:16 | Move log Andreas talk contribs moved page Unreal Engine, from C++ add an ActorComponent to an actor, very small example to Unreal Engine, from C++ add an ActorComponent to an Actor, very small example (inconsistent spelling) |
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N 05:15 | Unreal Engine, from C++ add an ActorComponent to an actor, very small example 9 changes history +2,394 [Andreas (9×)] | |||
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05:15 (cur | prev) +2 Andreas talk contribs (→changes to Source File: MiniActor.cpp) | ||||
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05:13 (cur | prev) +44 Andreas talk contribs (→Header File: AcRandomScaleChange.h) | ||||
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05:12 (cur | prev) +25 Andreas talk contribs (→Source File: AcRandomScaleChange.cpp) | ||||
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05:11 (cur | prev) +7 Andreas talk contribs (→Header File: AcRandomScaleChange.h) | ||||
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05:09 (cur | prev) +24 Andreas talk contribs (→changes to Header File: MiniActor.h) | ||||
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05:08 (cur | prev) −2 Andreas talk contribs (→changes to Source File: MiniActor.cpp) | ||||
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05:08 (cur | prev) −2 Andreas talk contribs (→changes to Header File: MiniActor.h) | ||||
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05:08 (cur | prev) +381 Andreas talk contribs (→Use Actor Component in Actor class) | ||||
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05:05 (cur | prev) +1,915 Andreas talk contribs (Created page with "= Create ActorComponent class = * Tools / New C++ Class ** Parent Class: ActorComponent ** Name: AcRandomScaleChange ** Create Class == Header File: AcRandomScaleChange.h == <pre> #pragma once #include "CoreMinimal.h" #include "Components/ActorComponent.h" #include "AcRandomScaleChange.generated.h" UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) class SHOWACTOR_API UAcRandomScaleChange : public UActorComponent { GENERATED_BODY() public: UAcRandom...") |
10 May 2024
21:38 | Style guide ad01 diffhist +32 Andreas talk contribs (→header guard define) |
N 13:26 | Winget diffhist +396 Andreas talk contribs (Created page with "winget is like apt-get but for Windows. Show installed and recognized tools: winget list Show installed tools which can be updated via winget: winget list --upgrade-available Upgrade/update via winget: winget update calibre Search for a tool: winget search "Total Commander" Install a tool: winget install "Total Commander" Show information about a tool: winget show "Total Commander"") |
13:21 | Windows diffhist +13 Andreas talk contribs |
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13:09 | Windows Scripting 2 changes history +523 [Andreas (2×)] | |||
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13:09 (cur | prev) +139 Andreas talk contribs (→comments) | ||||
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13:07 (cur | prev) +384 Andreas talk contribs (→directory of current script) |
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11:01 | Windows Terminal, multi-tab terminal from Microsoft 3 changes history +264 [Andreas (3×)] | |||
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11:01 (cur | prev) 0 Andreas talk contribs (→Make the fucking bell shut up) | ||||
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11:01 (cur | prev) +104 Andreas talk contribs (→Make the fucking bell shut up) | ||||
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10:01 (cur | prev) +160 Andreas talk contribs (→Links) |
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10:36 | Subversion, svn 6 changes history +1,361 [Andreas (6×)] | |||
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10:36 (cur | prev) +104 Andreas talk contribs (→Create a branch from an existing Url: (use ", not ' with Windows)) | ||||
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10:35 (cur | prev) +142 Andreas talk contribs (→Create a branch from an existing Url: (use ", not ' with Windows)) | ||||
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10:32 (cur | prev) +1,078 Andreas talk contribs (→Create a tag) | ||||
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09:02 (cur | prev) +22 Andreas talk contribs (→Create a branch from an existing Url: (use ", not ' with Windows)) | ||||
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08:40 (cur | prev) −1 Andreas talk contribs (→Use a file and a script to ease your life) | ||||
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08:40 (cur | prev) +16 Andreas talk contribs (→Use a file and a script to ease your life) |
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08:39 | Unreal Engine 3 changes history −174 [Andreas (3×)] | |||
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08:39 (cur | prev) +40 Andreas talk contribs (→Generate Visual Studio Project file) | ||||
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08:33 (cur | prev) −271 Andreas talk contribs (→Installation) | ||||
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06:53 (cur | prev) +57 Andreas talk contribs (→Installation) |
06:49 | VirtualBox (Oracle) diffhist +66 Andreas talk contribs (→After cloning a Debian machine, what to change) |
9 May 2024
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10:16 | Unreal Engine 2 changes history +476 [Andreas (2×)] | |||
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10:16 (cur | prev) +387 Andreas talk contribs (→Visual Studio) | ||||
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10:09 (cur | prev) +89 Andreas talk contribs (→Installation) |
m 02:17 | Upgrading Debian to the next major version diffhist +1 Andreas talk contribs (→11 -> 12 (bullseye -> bookworm) |
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02:14 | Vi 2 changes history +263 [Andreas (2×)] | |||
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02:14 (cur | prev) +237 Andreas talk contribs (→start from the command line with "vi") | ||||
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02:12 (cur | prev) +26 Andreas talk contribs (→start from the command line with "vi") |
02:08 | Misc networking status commands diffhist +98 Andreas talk contribs |
01:23 | Virtual Machines / VMs diffhist +6 Andreas talk contribs |
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01:19 | MediaWiki 2 changes history +313 [Andreas (2×)] | |||
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01:19 (cur | prev) +241 Andreas talk contribs (→Horizontal line) | ||||
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01:18 (cur | prev) +72 Andreas talk contribs |
01:11 | Deciding which Source Management Tool to use? diffhist +37 Andreas talk contribs (→Introduction) |
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00:58 | Main Page 6 changes history +28 [Andreas (6×)] | |||
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00:58 (cur | prev) +9 Andreas talk contribs (→Programming) | ||||
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00:58 (cur | prev) +20 Andreas talk contribs (→Administration) | ||||
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00:54 (cur | prev) −4 Andreas talk contribs (→Administration) | ||||
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00:54 (cur | prev) −1 Andreas talk contribs (→Administration) | ||||
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00:54 (cur | prev) +2 Andreas talk contribs | ||||
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00:52 (cur | prev) +2 Andreas talk contribs (→Programming) |
7 May 2024
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20:30 | Unreal Engine, from C++ spawn Blueprint inherited from C++ class, very small example 5 changes history −140 [Andreas (5×)] | |||
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20:30 (cur | prev) +12 Andreas talk contribs (→Source File: Nagtc.cpp) | ||||
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20:26 (cur | prev) 0 Andreas talk contribs (→Header File: Nagtc.h) | ||||
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20:20 (cur | prev) −26 Andreas talk contribs (→Source File: MiniActor.cpp) | ||||
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20:20 (cur | prev) −127 Andreas talk contribs (→Header File: MiniActor.h) | ||||
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20:17 (cur | prev) +1 Andreas talk contribs (→Test it all) |